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Introduction to BHoM Geometry

Geometry_oM is the core library, on which all engineering BHoM objects are based. It provides a common foundation that allows to store and represent spatial information about any type of object in any scale: building elements, their properties and others, both physical and abstract.

All objects can be found here in the Geometry_oM

The code is divided into a few thematic domains, each stored in a separate folder: - Coordinate System - Curve - Interface - Math - Mesh - Misc - SettingOut - ShapeProfiles - Solid - Surface - Vector

All classes belong to one namespace (BH.oM.Geometry) with one exception of Coordinate Systems, which live under BH.oM.Geometry.CoordinateSystem. All methods referring to the geometry belong to BH.Engine.Geometry namespace.

Interfaces

Two separate families of interfaces coexist in Geometry_oM. First of them organizes the classes within the namespace:

Interface Implementing classes
IGeometry All classes within the namespace
ICurve Curve classes
ISurface Surface classes

The other extends the applicability of the geometry-related methods to all objects, which spatial characteristics are represented by a certain geometry type:

Interface Implementing classes
IElement0D All classes represented by Point
IElement1D All classes represented by ICurve
IElement2D All classes represented by a planar set of closed ICurves (e.g. building panels)
IElement3D All classes represented by a closed volume (e.g. room spaces) - not implemented yet

Tolerances

There is a range of constants representing default tolerances depending on the tolerance type and scale of the model:

Scale Value
Micro 1e-9
Meso 1e-6
Macro 1e-3
Angle 1e-6

Conversion to proprietary software packages

While being pulled/pushed through the Adapters, the BHoM geometry is converted to relevant geometry format used by each software package.

BHoM Rhinoceros conversion table

Known issues

At the current stage, Geometry_oM bears a few limitations: - Nurbs are not supported (although there is a framework for them in place) - 3-dimensional objects (curved surfaces, volumes etc.) are not supported with a few exceptions - Boolean operations on regions contain a few bugs