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BH.oM.Humans.Skeleton

Class structure

Implemented interfaces and base types

The Skeleton is inheriting from the following base type(s) and implements the following interfaces:

Properties

Defining properties

The following properties are defined on the class

Name Type Description Quantity
Head Head - -
RightHand RightHand - -
LeftHand LeftHand - -
RightThumb RightThumb - -
LeftThumb LeftThumb - -
Neck Neck - -
RightShoulder RightShoulder - -
LeftShoulder LeftShoulder - -
Spine Spine - -
RightHip RightHip - -
LeftHip LeftHip - -
RightUpperArm RightUpperArm - -
LeftUpperArm LeftUpperArm - -
RightLowerArm RightLowerArm - -
LeftLowerArm LeftLowerArm - -
RightUpperLeg RightUpperLeg - -
LeftUpperLeg LeftUpperLeg - -
RightLowerLeg RightLowerLeg - -
LeftLowerLeg LeftLowerLeg - -
RightFoot RightFoot - -
LeftFoot LeftFoot - -

Inherited properties

The following properties are inherited from the base class of the object

Name Type Description Quantity
BHoM_Guid Guid - -
Name string - -
Fragments FragmentSet - -
Tags HashSet<string> - -
CustomData Dictionary<string, object> - -

Derived properties

The following properties are defined as extension methods in one of the BHoM_Engines

Name Type Description Quantity Engine
TrackingLines Dictionary<string, Line> - - Humans_Engine

Code and Schema

C# implementation

C#
public class Skeleton : BH.oM.Base.BHoMObject, BH.oM.Base.IBHoMObject, BH.oM.Base.IObject, BH.oM.Humans.IHumanRole

Assembly: Humans_oM.dll

The C# class definition is available on github:

All history and changes of the class can be found by inspection the history.

JSON Schema implementation

The object is defined as a JSON schema. You can validate a JSON instance against this schema by reference. To do this, use the schema reference below in a validator like this one.

JSON Schema
{
 "$ref" : "https://raw.githubusercontent.com/BHoM/BHoM_JSONSchema/develop/Humans_oM/Skeleton.json"
}

The JSON Schema is available on github here: