BH.oM.Acoustic.Ray¶
Class structure¶
Implemented interfaces and base types¶
The Ray is inheriting from the following base type(s) and implements the following interfaces:
- BH.oM.Base.BHoMObject
- BH.oM.Base.IBHoMObject
- BH.oM.Base.IObject
Properties¶
Defining properties¶
The following properties are defined on the class
Name | Type | Description | Quantity |
---|---|---|---|
Path | Polyline | - | - |
SpeakerID | int | - | - |
ReceiverID | int | - | - |
PanelsID | List<int> | - | - |
Inherited properties¶
The following properties are inherited from the base class of the object
Name | Type | Description | Quantity |
---|---|---|---|
BHoM_Guid | Guid | - | - |
Name | string | - | - |
Fragments | FragmentSet | - | - |
Tags | HashSet<string> | - | - |
CustomData | Dictionary<string, object> | - | - |
Derived properties¶
The following properties are defined as extension methods in one of the BHoM_Engines
Name | Type | Description | Quantity | Engine |
---|---|---|---|---|
Length | double | - | - | Acoustic_Engine |
Order | int | - | - | Acoustic_Engine |
SoundLevel | SoundLevel | - | - | Acoustic_Engine |
TravelTime | double | - | - | Acoustic_Engine |
Code and Schema¶
C# implementation¶
Assembly: Acoustic_oM.dll
The C# class definition is available on github:
All history and changes of the class can be found by inspection the history.
JSON Schema implementation¶
The object is defined as a JSON schema. You can validate a JSON instance against this schema by reference. To do this, use the schema reference below in a validator like this one.
JSON Schema
{
"$ref" : "https://raw.githubusercontent.com/BHoM/BHoM_JSONSchema/develop/Acoustic_oM/Ray.json"
}
The JSON Schema is available on github here: